![]() From there, the levels start over at a higher difficulty.Īlong the way, Mario must dodge a constant stream of barrels, "living" fireballs, and spring-weights. Once the rivets are removed from the final level, Donkey Kong falls, and the two lovers are reunited. The Monchees and Robokikki are not as friendly as the Monkikki from the 1994 Donkey Kong game.Released in the arcades in 1981, Donkey Kong was not only Nintendo's first real smash hit for the company, but marked the introduction for two of their most popular mascots: Mario (originally "Jumpman") and Donkey Kong.ĭonkey Kong is a platform-action game that has Mario scale four different industrial themed levels (construction zone, cement factory, an elevator-themed level, and removing rivets from girders) in an attempt to save the damsel in distress, Pauline, from the big ape before the timer runs out.Some of the voiceovers in the cutscenes are recycled from other Mario games.If you die or retry in the second half of any of the levels in the main story after getting through the first half, the time limit will be reset to either 120, 150 or 180 seconds depending on the level you're playing.Fighting Donkey Kong a lot can be a bit repetitive, despite him being the only boss of the game.The American version has a few sound problems that were fixed in the Japanese and European versions.Some of the levels feel different in the Japanese and European versions.To make it more clear, the remaining time will be added to the new time limit. However, when Mario goes through the door, the time limit will be sucked in with him.The animation of the timer being added to the next level's time limit is sadly absent in the American version.When you hit retry any time or exit level for the first time on the pause menu, you also lose a life.There are no power-ups in this game, meaning if you take a hit, you lose a life.The music, while decent, isn't as good as other Mario games.It can be harder to get a star if you don't beat the high score as well.Speaking of the levels, they can sometimes be a bit hard because you have to take your time with whatever happens in the levels.Some of the levels can be frustrating and tedious.It's rare for Mario games to have stuff like this. Mario has a ton of new voice-lines in this game.Same for the Toy boxes in the Mini-Mario levels. The keys in the first half of each level in the main story are really important.Apart from getting all three presents in each world, you can also make certain enemies kill each other (for example, Shy Guys, RamRams) or attack them with your hammer, making your score higher.There are tons of references to past Mario and Donkey Kong games, such as the jungle theme world being a homage to Donkey Kong Country and the first world possibly taking place in Mushroom City from Mario Kart: Double Dash.However, if you don't get all the presents, you'll have to skip the minigame straight away.The minigame can let you win extra lives. Collecting all three presents during the level will even let you play a minigame after you have completed the level.Speaking of the handstand, it will help Mario be protected from falling bricks and other debris.He can climb ladders, throw enemies, swing on poles, do a handstand, a somersault flip, etc. The game even has good cutscenes, not only that, but they are fully voiced too which is really nice.Each boss fight is extremely cool and are a homage to Donkey Kong.In the main story, the final level before each worlds' boss is a stage involving the Mini Mario toys, and Mario has to guide them to the door before the time runs out.After you beat the main story, there is a second story to play as well. Mario responds to all of your movements and controls extremely well. The controls feel tight and responsive.The backgrounds were also very pretty and nice. The graphics were pretty impressive for the Game Boy Advance standards.Extremely fun gameplay that combines Super Mario Bros.-style platforming with Donkey Kong-style levels.It follows the events from the 1994 Donkey Kong game, making it feel like a spiritual sequel.Mario then notices Donkey Kong and starts chasing him. The store is managed by three Toads, but they do nothing to stop Donkey Kong from stealing the toys. Donkey Kong turns around and sees the Mario Toy Company, deciding to loot the store. Donkey Kong goes to the Toy Store, but finds that they are sold out. As Donkey Kong surfs through the channels of his television set, he sees a commercial for the Mini-Marios. Mario has become so famous and popular in the Mushroom Kingdom that he has decided to establish the Mario Toy Company, which has developed a new toy called the Mini-Mario. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |